package com.itheima.test2;

import java.util.Random;

public class Role {

    private String name;
    private int blood;
    private char gender;
    private String face;
    public Role() {
    }

    public Role(String name, int blood,char gender) {
        this.name = name;
        this.blood = blood;
        this.gender=gender;
        setFace(gender);
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
    }

    public String getFace() {
        return face;
    }

    public void setFace(char gender) {
        //男生长相数组
        String[] boyfaces = {"风流俊雅", "气宇轩昂", "相貌英俊", "五官端正", "相貌平平", "一塌糊涂", "面目狰狞"};
        //女生长相数组
        String[] girlfaces = {"美奂绝伦", "沉鱼落雁", "婷婷玉立", "身材娇好", "相貌平平", "相貌简陋", "惨不忍睹"};
        Random r=new Random();
        if(gender=='男'){
            int index=r.nextInt(boyfaces.length);
            this.face=boyfaces[index];
        }else if(gender=='女'){
            int index=r.nextInt(girlfaces.length);
            this.face=girlfaces[index];
        }else {
            this.face="面目狰狞";
        }

    }



    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }

    public void setBlood(int blood) {
        this.blood = blood;
    }

    public void attack(Role role) {
        String[] attacks_desc = {
                "%s使出了一招【背心钉】，转到对方的身后，一掌向%s背心的灵台穴拍去。",
                "%s使出了一招【游空探爪】，飞起身形自半空中变掌为抓锁向%s。",
                "%s大喝一声，身形下伏，一招【劈雷坠地】，捶向%s双腿。",
                "%s运气于掌，一瞬间掌心变得血红，一式【掌心雷】，推向%s。",
                "%s阴手翻起阳手跟进，一招【没遮拦】，结结实实的捶向%s。",
                "%s上步抢身，招中套招，一招【劈挂连环】，连环攻向%s。"};
        Random r = new Random();
        int index=r.nextInt(attacks_desc.length);
        System.out.printf(attacks_desc[index],this.getName(),role.getName());
        System.out.println();
        int hurt = r.nextInt(20) + 1;
        int remainBlood = role.blood - hurt;
        role.blood = remainBlood < 0 ? 0 : remainBlood;
        //injured 受伤描述：
        String[] injureds_desc = {
                "结果%s退了半步，毫发无损",
                "结果给%s造成一处瘀伤",
                "结果一击命中，%s痛得弯下腰",
                "结果%s痛苦地闷哼了一声，显然受了点内伤",
                "结果%s摇摇晃晃，一跤摔倒在地",
                "结果%s脸色一下变得惨白，连退了好几步",
                "结果『轰』的一声，%s口中鲜血狂喷而出",
                "结果%s一声惨叫，像滩软泥般塌了下去"};
        if (role.blood > 90) {
            System.out.printf(injureds_desc[0], role.getName());
        }else if(role.blood > 80 && role.blood <= 90){
            System.out.printf(injureds_desc[1], role.getName());
        }else if(role.blood > 70 && role.blood <= 80){
            System.out.printf(injureds_desc[2], role.getName());
        }else if(role.blood > 60 && role.blood <= 70){
            System.out.printf(injureds_desc[3], role.getName());
        }else if(role.blood > 40 && role.blood <= 60){
            System.out.printf(injureds_desc[4], role.getName());
        }else if(role.blood > 20 && role.blood <= 40){
            System.out.printf(injureds_desc[5], role.getName());
        }else if(role.blood > 10 && role.blood <= 20){
            System.out.printf(injureds_desc[6], role.getName());
        }else{
            System.out.printf(injureds_desc[7], role.getName());
        }
        System.out.println();
    }
    public void showRoleInfo(){
        System.out.println("姓名为"+getName());
        System.out.println("性别为"+getGender());
        System.out.println("血量为"+getBlood());
        System.out.println("长相为"+getFace());
    }
}
